Nuke 12

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Foundry has released Nuke 12.1, the latest version of node-based compositing software, revamping the Shuffle node, and making it possible to use companion tool HieroPlayer as a flipbook viewer.

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The Y-12 National Security Complex is a United States Department of Energy National Nuclear Security Administration facility located in Oak Ridge, Tennessee, near the Oak Ridge National Laboratory. It was built as part of the Manhattan Project for the purpose of enriching uranium for the first atomic bombs. Nuke 12.1 Updated Nuke Spherical Transform and Bilateral. We've merged the NukeX and Cara VR versions of SphericalTransform and Bilateral with the Nuke versions of these nodes, adding increased functionality and GPU support in Nuke. SphericalTransform has a new MirrorBall projection method, alongside access to the standard set of Nuke filter methods. The u/nuke-12 community on Reddit. Reddit gives you the best of the internet in one place.

NukeX, the extended edition of the software, gets a new Blink-based particle node, more intuitive lens distortion workflow, and updates to the Grid Warp Tracker and Cara VR tools.

Nuke Studio, which adds a multi-track timeline for editorial work, gets a new version linking system.



Nuke 12.1: new Shuffle node, plus Hiero as a flipbook viewer
Nuke 12.1 adds a new Shuffle2 node, intended to replace the old Shuffle and Shuffle Copy nodes for selectively remapping or replacing colour channels within footage.

As well as supporting one or two inputs and up to eight channels per layer, Foundry describes it as providing a 'more user-friendly UI' and better stability than its precursors.

Nuke users also get the option to use sister application HieroPlayer as a flipbook tool for comparing different versions of work.

HieroPlayer automatically detects the OpenColorIO configuration and viewer colour space coming from the Nuke script, and sets up the files being reviewed accordingly.

Launch times for HieroPlayer have been improved, with Foundry claiming that new instances now launch 1.2x faster on Windows and macOS, and 'up to 1.5x' faster on Linux.

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In addition, the UI now scales automatically to HiDPI monitors on Windows and Linux as well as macOS, and support for the DNxHR codecs and ArriRAW has been extended. Find full details via the links below.



NukeX 12.1: new Blink particle node; updates to lens distortion, tracking and Cara VR
As well as the new features in Nuke itself, NukeX 12.1 adds a new ParticleBlinkScript node.

It enables artists to use Nuke's Blink scripting framework to control particle systems, or to write their own custom particle nodes. BlinkScript developers also get a new debug printout.

NukeX's LensDistortion node, used for estimating and removing lens distortion from footage, gets a number of workflow improvements, shown in this video.

In particular, its default behaviour is now to undistort footage rather than to generate an STMap for use elsewhere in a Nuke script, or in other software.

The update also extends several of the major features added in NukeX 12.0, including new export options for the Grid Warp Tracker.

User can now export tracking data for an entire grid, a selection of grid points, or a single point; and can export to a Transform node or to a baked or linked Tracker Dxo photolab 3 1 3 48 cm.

GPU performance of the Cara VR nodes – previously only available via the 360° compositing plugin of the same name – has been improved, although Foundry doesn't quantify the speed boost.

Nuke 12 Shuffle Copy

In addition, the Cara VR versions of the SphericalTransform and Bilateral nodes have been merged with their Nuke counterparts. SphericalTransform also gets a new MirrorBall projection method.


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Nuke Studio 12.1: new version linking system and surround sound support
Nuke Studio gets all of the features from Nuke 12.1 and NukeX 12.1, plus a new version linking system, making it possible to link versions of a source clip between a project bin and a sequence.

Changing the version of the clip in the bin automatically updates other instances of the clip elsewhere.

The update also introduces support for surround sound: multi-channel audio patching is now available via the timeline, and the audio output can be set up using the monitor out devices of audio cards.

Pricing and system requirements
Nuke 12.1, NukeX 12.1 and Nuke Studio 12.1 are available for 64-bit Windows 10, CentOS 7.4+ Linux, and macOS 10.14+.

Prices have risen since the 12.0 release, with node-locked and floating licences of Nuke now costing $4,988. Hyperdock 1 8 0 5 dev. NukeX costs $9,928 and Nuke Studio costs $10,758. Rental pricing is also available.

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Tags: 360-degree footage, ARRIRAW, Blink, camera tracking, Cara VR, chroma keying, compositing, conforming, DNxHR, flipbook, GPU acceleration, Grid Warp Tracker, HiDPI, HieroPlayer, lens distortion, Matte Painting, matte projection, multi-channel audio, MXF, new features, nuke, Nuke 12.1, NukeStudio 12.1, NukeX, NukeX 12.1, NukeX Studio, OpenColorIO, particle node, particle system, ParticleBlinkScript, planar tracking, price, price rise, scripting, Shuffle node, spherical transform, SphericalTransform, stitching, STMap, surround sound, system requirements, timeline, version linking, versioning, vfx, virtual reality, visual effects

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The Foundry Nuke Studio 12.2v2 Win x64


Title: The Foundry Nuke Studio 12.2v2 Win x64

Info:
Nuke 12.2 sees the introduction of native support for USD in Nuke. Chrome for macbook pro. It gives artists the ability to read USD data using Nuke's ReadGeo node and enables them to work with geometry contained within the USD with an improved scenegraph UI, support for Normals, Color data, animated geometry and more. The extensions to ReadGeo will be open sourced, enabling studios to integrate these updates into their custom USD tools.

New QuickTime Support
Offering a more stable system for working with QuickTimes, Nuke 12.2 introduces a new MOV Reader and Writer, replacing the previous 32-bit and 64-bit QuickTime Read and Write support with a more stable system and streamlined UI. This update introduces broader QuickTime codec support across operating systems, including updated, more performant H.264 encoding across Windows, macOS, and Linux.

As a result, some of the older QuickTime codecs will no longer be supported. See the release notes for more details on codec support.

Remote work is more important than ever, that's why we've introduced the first implementation of SyncReview in Nuke 12.2. Giving teams the ability to sync multiple sessions of Nuke Studio, Hiero and HieroPlayer together and allowing two or more users in multiple locations to review and annotate footage collaboratively. Whether connecting to a network storage, cloud storage like DropBox, or working with localized files, all participants have access to live playback and viewer controls, soft effect parameters and toggling between versions. Plus, push updates allow users to stay in sync with the session. Cracked black ops 2 zombies. The number of users and resolution is only limited by your hardware and bandwidth.

As a result of this work, the Hiero Python API has been expanded in three main areas: controlling the viewer, project loading and saving so you can further customize your workflow. We have also added callbacks in various areas like annotations and version changes.





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